Nathan Graves

HP: 1290
MP: 1000

A,B,C,X,Y,Z
Damage Modifiers:
- 109%
- 104%
- 100%
- 100%
- 100%
- 090%
- 110%
A - Hunter Whip
B - Jump
C - Punches
X - Backdash
Y - DSS Mode
Z - Subweapon change
start - none
Palettes
Alternate Palettes












Movelist:
Super
Jump


command:
on the ground
or
in air


Nathan jumps up very fast.
Subweapon
Use


command:


Available subweapons:
Dagger
Holy Water
Holy Cross
Axe
Holy Bible
Stopwatch
Slide
`


command:


Nathan slides forward.

Only available on the ground.
Shoulder
Rush


command:


Nathan quickly dashes across the screen, ramming anyone or anything in his path with his shoulder.
Roundhouse
Kick


command:


Nathan spins around with his leg extended, then crouches and does a sweeping roundhouse kick.
The move has very little range, but high speed and is spammable.
Clone
`


command:

or


Nathan creates a clone of himself which does everything he does. It can't be attacked, but it'll hit with its weapon and throw an additional subweapon for the cost of constant mp drain.
Only possible on the ground.
Sword
Slash


command:


Nathan slashes very quickly with a sword created using his DSS ability. Red aura does fire damage, blue aura does icy damage, yellow one does lightning. once charged to max he'll rapidly slash for non-elemental damage.

Move can be charged for more damage.
DSS
Mode


command:


Nathan goes into the DSS mode. While in it his regular attacks receieve power boost and heal him, but his power is continuously drained.

Only possible on the ground.
Item
Crash


command:


Nathan releases holy light that homes on close enemies.

Only available on the ground.
Requires DSS Mode to be deactivated.

Item
Crash


command:


Nathan summons all of his power to use the subweapon he currently carries to its full potential.

Only available on the ground.
Requires DSS Mode to be activated.
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