Reimu Hakurei

HP: 1280
MP: 1000

A,B,C,X,Y,Z
Damage Modifiers:
- 090%
- 105%
- 100%
- 100%
- 100%
- 100%
- 100%
A - Whip
B - Jump
C - Subweapon
X - Backdash
Y - Flying
Z - Subweapon change
start - none
Palettes
Alternate Palettes












Movelist:
Super
Jump


command:
on the ground
or
in air


Reimu jumps up very fast.
Subweapon
Use


command:

or


Available subweapons:
Talismans
Yinyang orb
Slide
`


command:


Reimu slides forward.

Only available on the ground.
Backflip
`


command:


Reimu does a backflip.

Move grants temporary invincibility.
Icicles
`


command:


Reimu summons Cirno, who fires 3 icicles that travel forward.
Expanding
Ice Flake


command:


Reimu summons Cirno who fires a small snowflake-shaped projectile, which rapidly expands after few seconds.
Star
Projectiles


command:

or


Reimu summons Marisa who fires two star-shaped projectiles, which explode into several smaller ones after few seconds.
Master
Spark


command:


Reimu summons Marisa to fire a devastating beam.

Move can be charged for more damage.
Fantasy
Seal


command:


Reimu starts firing homing energy balls at her enemy.
Flying
Dash


command:

or


Reimu does an do an airdash either back or forward while flying depending from which command's used.
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