Grant Danesti

HP: 1140
MP: 1000

A,B,C,X,Y,Z
Damage Modifiers:
- 094%
- 102%
- 100%
- 100%
- 100%
- 090%
- 100%
A - Attack
B - Jump
C - Attack/Subweapon throw while clinging
X - Backdash
Y - Wall Cling
Z - Subweapon change
start - none
Palettes
Alternate Palettes












Note: palettes with blue colored letter are duplicates. They can be replaced with better ones.
Movelist:
Super
Jump


command:
on the ground
or
in air


Grant quickly jumps up.
Subweapon
Use


command:


Available subweapons:
Dagger
Axe
Slide
`


command:


Grant slides forward.

Only available on the ground.

Ceiling/Wall
Grab


command:
hold

Grant can cling to ceilings or walls if there are any. Once he's attached he can move around, attack or throw subweapons.
Back
Flip


command:


Grant performs a backflip.

Dive
Kick


command:

or


Grant dives down towards the ground with its leg extended. Holding directional arrows alters his path.

Chakram
Throw


command:


Grant throws a chakram projectile which goes forward, then returns back to him. The chakram causes poison status to enemies.
Scimitar
Slash


command:


Grant slashes down with a large scimitar. The slash causes curse effect.
Sword
Dash


command:


Grant dashes across the screen with his sword extended in front of him.

Attack can be charged for more damage. When charged to max the damage type becomes unique.

Dagger
Throw


command:

or


Grant jumps up and throws a large batch of daggers that move in a narrow cone shape. Secondary version throws out golden daggers instead.
Item
Crash


command:


Grant jumps up, then starts throwing homing daggers at his enemy. The daggers deal unique type damage.
`
`


command:



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