May 25, 2018, 10:26:00 PM

Author Topic: Zero as playable character.  (Read 1367 times)

0 Members and 1 Guest are viewing this topic.

sagvbf0qwg712f

  • Guest
Zero as playable character.
« on: March 07, 2016, 04:18:15 AM »
0
Special movements:
Quote
←← or →→ or Ⓧ (on ground/ceiling) : Dash. Jumping mid dash will boost your horizontal speed until you touch the ground.

← or → (against a wall and not on floor) : Slide along the wall. Can jump or dash-jump (by holding Ⓧ before jumping) from it.

↑ + Ⓧ or Ⓧ (midair) : Hyoroga - A high jump that allows him to cling upside-down to the ceiling for three seconds and either dash or drop into a Tsuibangeki.

Hold ↑ for 3 seconds (on ground) : Activates Ex Mode. MP Regen is slowed down by 50%, Skills uses 5% of MP per use. Deactivates automatically if you don't have enough MP to use a skill.

Actions and Skills:
Quote from: Z-Saber
With the exception of elemental projectiles, all attacks are physical. Elemental projectiles however are magical.

Ⓐ : Can combo for three hits and the third slash can be changed into Shoenzan or Hyougetsujin by holding ↑ or ↓ before the third slash.

Ⓐ (midair) : does a single slash. Nothing special.

Ⓐ (mid dash) : Buraitotsu - A lightning thrust attack that spawns spark balls that crawls along the walls, ceiling and floor

Charge Ⓐ then release : Creates a strong burst of energy in front of Zero.

↑ + Ⓐ or ↑ + Ⓐ (mid dash) : Shouenga - A rising slash coated in flames. Outside the Ex Mode, it does not imbue the flame element.

↑ + Ⓐ (as a third slash) : Shoenzan - An upwards slash coated in flames. Outside the Ex Mode, it does not imbue the flame element.

↑ + Ⓐ (midair) : Kuuenzan - Does a spinning slash midair, slowing Zero's descent briefly.

↓ + Ⓐ : Hyougetsujin - A quick slash of ice that unleashes a freezing ice wave along the ground. Outside of Ex Mode, it does not imbue the ice element.

↓ + Ⓐ (midair) : Tsuibangeki - A downard thrust that causes heavy damage and sends rocks flying left and right. Outside Ex Mode, it does not send rocks.

↓ + Ⓐ (mid dash) : Kuuenzan - Spins along the ground, slashing at foes that may hover above. Watch out, Aguni!

Quote from: Z-Buster
All Z-Buster attacks are magical. Charged non-blank atacks will use 20% of MP per shot.
Ⓒ : Shoots regular energy beams. Up to 4 can be on screen at the same time, but given its speed... You must be mashing to hit that limit!

Ⓒ (charged) : Can charge up to three levels. The charged shots travels much faster and does considerably more damage. Its elemental effect can be changed with Ⓩ.

Ⓩ : Element Chip Change - Shows an "inventory" while held, displaying the three elementals chip, a blank slot (No Chip) in the middle and a Time Chip.

Fire Chip - Burning Shot - Shoots a fast fireball that explodes within a small area upon impact.

Ice Chip - Ice Javelin - Creates a long spear of ice that can hit multiple times. A bit on the slow side, but effective!

Elec Chip - Tractor Shot - While Ⓒ is held down, a magnetic orb will destroy nearby projectiles and absorb them to increase its own size and power up to four times before it can be unleashed upon thy enemy.

Time Chip - Time Stopper - Stuns or slows down enemies upon impact, affecting a small area for a small time and damaging TWICE.

Quote from: Shield Boomerang
Hold Ⓨ : Blocks projectiles and starts charging. Can't block while waiting the shield to return.

Release Ⓨ : Tosses the shield like a boomerang.

Hold ↑ and Release Ⓨ : Orbit Shield - The shield rolls around Zero four times before coming back to him.

Hold ↓ and Release Ⓨ : Shield Sweep - Rolls the shield along the floor until it hits a wall.

Press Ⓨ as a projectile is about to hit you to use the Filter Shield, which will cause Energy Crystals to appear (restores 5% of MP)

Special Art: Tenshouha
↓↘→↓↘→ⒶⒸ (Requires Less than 50% HP and over 25% MP)
Creates a powerful pillar of light around zero, damaging anything directly above or below him, but with pitiful horizontal reach. It is his Holy attack and also heals him by 5% oh HP per use.

Special Art: Messenkou
↓↘→↓↘→ⒶⒸ (Requires More than 50% HP and over 20% MP)
Creates a small explosion of dark energy around himself that shoots blasts of darkness to the sides, up and diagonals up-sides, tearing through multiple targets.

Special Art: Ranbu
ⒶⒶ→ⓍⒸ  (Requires less than 20% HP, over 50% MP and Ex Mode)
Leaps at the enemy and does a 7 hits slash combo that causes heavy holy and dark damage. Finishing the enemy off with it gives a "level up".

Offline Lukmendes

  • giga member
  • **********
  • Posts: 1958
  • llamas of shadow
  • Respect: +16
Re: Zero as playable character.
« Reply #1 on: March 07, 2016, 04:51:16 AM »
0
1) Pointless to make a menu be opened up by pressing and holding Z, you can just press Z multiple times to change to that sub weapon which will be faster.

2) Charging an attack shouldn't give better deffensive tools to the character while also giving a powerful offensive tool, that's just silly.

3) A stop watch which decreases the opponent's deffense would need to waste MP absurdly fast.

4) Attacks which can only be used depending on how much HP the character has are just stupid, imagine that it's an attack he needs for a matchup, but can't use it because his HP is too full.

5) The inputs for special attacks on this game are:

Forward forward

Quarter circle forward

Up, quarter circle forward

Half quarter circle forward

Quarter circle forward, up

No other special inputs, so no attacks with two quarter circle forward.

6) Ex mode shouldn't be activated by holding up, being a power up mode with slow activation is not a good idea, specialy one that is 3 seconds long, which would make it pretty much useless in many matchups, could be a special input instead since his Y button options are already used.

Offline Zufeng

  • sr. member
  • ****
  • Posts: 198
  • Ware wa meshia nari!
  • Respect: +2
Re: Zero as playable character.
« Reply #2 on: March 07, 2016, 03:33:56 PM »
0
Zero from megaman series joinning?
I think about storyline zero is transported to uber drac castle because he enter wormhole that appear his city in attempt to close it
Beautiful yet fleeting,it flickers and perishes.
Word cannot describe what lays there.
All that remains is sadness and long-neglected memories.

Offline Lukmendes

  • giga member
  • **********
  • Posts: 1958
  • llamas of shadow
  • Respect: +16
Re: Zero as playable character.
« Reply #3 on: March 07, 2016, 03:40:44 PM »
0
Zero from megaman series joinning?
I think about storyline zero is transported to uber drac castle because he enter wormhole that appear his city in attempt to close it

A character being suggested doesn't automaticaly mean they're going to be added, Serio would need to approve him, and Zero would need new sprites.

Offline Zufeng

  • sr. member
  • ****
  • Posts: 198
  • Ware wa meshia nari!
  • Respect: +2
Re: Zero as playable character.
« Reply #4 on: March 07, 2016, 03:44:10 PM »
0
A character being suggested doesn't automaticaly mean they're going to be added, Serio would need to approve him, and Zero would need new sprites.
Of course its not instantly approved,i only try thinking about the storyline if it going in
Beautiful yet fleeting,it flickers and perishes.
Word cannot describe what lays there.
All that remains is sadness and long-neglected memories.

Offline FinnishFlame

  • super member
  • ******
  • Posts: 660
  • Oikeutettu Satunnaisuuden
  • Respect: +6
Re: Zero as playable character.
« Reply #5 on: March 07, 2016, 05:36:14 PM »
0
I think someone already suggested this already...
"Always Alert." "Not As Alert As I Once Was."