November 18, 2017, 03:51:23 PM

Author Topic: Input issue and other stuff  (Read 244 times)

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Offline Lukmendes

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Input issue and other stuff
« on: October 09, 2016, 03:45:09 PM »
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If you do a crouching attack, then press down/forward, then forward, the characters won't do a qcf attack after you press an attack button again, but if you do the same thing and end it with up/forward+attack, the character will start the item crash.

If you do a running super jump on a stage with a low ceiling (Meaning that when the character lands, they won't do a heavy landing), there are high chances of the character's trail not being there when they start to run again.

Holy Water C should have lower hitboxes when it hits an opponent in the air, against Dracula at time, it'll hit only one, which is when the bottle breaks:




Offline s̻͔̦͔e̫̣̹͕r̤̗̤̥͔i͎̪̳̺̜o̰̜͓̫̺͖

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Re: Input issue and other stuff
« Reply #1 on: December 27, 2016, 01:46:59 AM »
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1st may be a problem with mugen's button detection. i diagonal presses in general act strangely, creating false button presses sometimes.

in the second one it wasn't superjump, it was holding up arrow while landing. fixed.

third fixed too.
Dracula was here

Offline Lukmendes

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Re: Input issue and other stuff
« Reply #2 on: December 28, 2016, 09:17:44 PM »
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1st may be a problem with mugen's button detection. i diagonal presses in general act strangely, creating false button presses sometimes.

Is it fixed though? I remember it was possible to be done before.