November 19, 2017, 08:28:47 AM

Author Topic: Armor when landing and other stuff  (Read 203 times)

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Offline Lukmendes

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Armor when landing and other stuff
« on: November 08, 2016, 08:13:34 PM »
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When you're landing on a platform, and take a hit, the character won't receive a knockback like usual, he'll take the damage, but act as if there was an armor activated.:





Also, when you take a hit on a platform and fall off it, the characters color will change, from whatever element that hit him to white.

Hammer's up,qcf attack doesn't have I-frames on the first frames.

Hammer's qcf attack can't be backdash canceled if the beam isn't hitting the opponent, so, if it whifs you can't backdash cancel it, and also you can't backdash cancel it before the beam comes out, and after the beam does it's last hit.

Unlike Carrie's tracking projectile, Shanoa's Luminatio doesn't try to avoid Medusa's and Great Armor's shield.

Offline s̻͔̦͔e̫̣̹͕r̤̗̤̥͔i͎̪̳̺̜o̰̜͓̫̺͖

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Re: Armor when landing and other stuff
« Reply #1 on: December 27, 2016, 05:23:17 PM »
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fixed.
Dracula was here