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Author Topic: DXC Richter Impresses the Cameraman, and other stuff.  (Read 571 times)

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Offline FinnishFlame

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DXC Richter Impresses the Cameraman, and other stuff.
« on: August 05, 2016, 10:01:52 PM »
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After defeating Skull Knight with DXC Richter in the first round of Easy Survival Mode, the camera shifts sharply to the left as the victory pose is in progress. It also happened with Astarte in the fourth round, and Abaddon in the sixth round, but it wasn't as much of a shift in the latter.

Another instance of this happened with Nathan, battling Cyclops in the first round of Easy Survival, except the screen shifted to the right instead.

When Nathan's punch hits the outermost bound of Cyclops' forward-facing leg, no damage is done.

Yoko and Ronald's additional attacks haven't been implemented. (limitation?)
« Last Edit: August 09, 2016, 08:27:18 PM by FinnishFlame »
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Offline Anonymous

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Re: DXC Richter Impresses the Cameraman, and other stuff.
« Reply #1 on: August 06, 2016, 05:53:50 AM »
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Concerning the camera shift during the victory poses, I found it happens on all stages that are long, like The Tomb for example.


(And no, I'm not from 4chan! Or from the textboard)

Offline s̻͔̦͔e̫̣̹͕r̤̗̤̥͔i͎̪̳̺̜o̰̜͓̫̺͖

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Re: DXC Richter Impresses the Cameraman, and other stuff.
« Reply #2 on: September 04, 2016, 09:54:27 AM »
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the camera got fixed. it happened everywhere, it focused on the boss when it shouldn't do that.

cyclops's hitbox got extended a little bit.

the attacks will eventually be implemented. for now yoko got the crouching animations for stuff.
Dracula was here